| Lightwave Basics | ||
| 1. | Lightwaves Coordinate System | |
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| Character Modeling- Includes exerpts from my character series | ||
| 1. | Starting a head | |
| 2. | Starting the Nose | |
| 3. | Controlling Flow - Edgeloops | |
| 4. | Modeling Armour | |
| 5. | Easy Hair Guides | |
| 6. | Modeling a dragon N EW! | |
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Subpatch Modeling - Includes exerpts from my Intro to Lightwave Course |
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| 1 | Starting the Ship | |
| 2 | Roughing out the Fusilage | |
| 3 | Starting the Wings | |
| 4 | Start Detailing | |
| 5 | Finishing the Ship | |
| 6 | Fixing smoothing errors | |
| UV Mapping | ||
| 1. | Basic UV Mapping | |
| 2. | UV Mapping something funky | |
| 3. | "UV Mapping" using endomorphs | |